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AI Insights · Timothy · March 2024

Top 5 Disney Games on Android in Guatemala: Q1 2024 Performance

Explore the performance of the top 5 Disney games on Android in Guatemala for Q1 2024, including insights on downloads, revenue, and active users.

Top 5 Disney Games on Android in Guatemala: Q1 2024 Performance

In the first quarter of 2024, the top 5 Disney games on the Android platform in Guatemala showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.

Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at around $464 in early January and peaking at approximately $375 in mid-February, before stabilizing at around $196 by the end of March. The game saw a significant spike in weekly downloads in early February, reaching 1K, and maintained a steady range between 355 and 534 downloads in March. Active users peaked at 2.7K in mid-February, with a slight decrease to around 2K by the end of the quarter.

MARVEL SNAP by Nuverse had a more modest revenue performance, with weekly earnings peaking at $157 in early January and then stabilizing around $54 by the end of March. Downloads saw a slight increase in early February, reaching 160, but generally hovered between 51 and 140 throughout the quarter. Active users peaked at 1.8K in early January and gradually declined to around 1.5K by the end of March.

MARVEL Future Fight from Netmarble maintained a relatively stable revenue stream, peaking at $106 in early January and stabilizing around $48-$74 towards the end of the quarter. Weekly downloads were consistent, peaking at 127 in late February and ending the quarter at 118. The game also had a steady active user base, maintaining around 5.7K to 5.8K users throughout the quarter.

MARVEL Strike Force: Squad RPG by Scopely saw its revenue peak at $102 in early March, with weekly downloads showing significant fluctuations, peaking at 1.2K in early January and ending the quarter at 476. Active users peaked at 1.5K in early January but saw a decline to around 951 by the end of March.

Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS experienced a peak in weekly revenue of $76 in late February, with downloads peaking at 544 in mid-February and ending at 268 by the end of the quarter. Active users showed significant fluctuations, peaking at 4.6K in mid-February and stabilizing around 4.1K by the end of March.

These insights come from Sensor Tower, where you can find more detailed analytics and trends for these and other mobile games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024